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Patch v0.1.31 rev.48428 BB1


1. Further balance of difficulty

2. Improves in global map AI. AI won't send troops to different sides when the troops are required to protect the town. AI won't retreat through the player's troops in most cases, you can surround and enforce surrender.

3. Rework of the save system. Decreasing the chance of breaking your save if something is changed in campaign content.

4. Invasion army size will depend on difficulty.

5. Cavalry manual fallback in tactical battle.

6. Fix of muskets disappearing after editing troops.

7. Minor fixes and new bugs

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