- Added low probability for invasion option in campaign start
- Added international relations committee
- Added retreat naval battles when an opponent is weak
- Improved global map minimap
- Fixed many issues in campaign events and logic
- Multiple minor balance changes
- Improvement in tactical battle mechanics like pushed fixes for cavalry movement/chasing routed enemy + melee damaging routed enemies
- Fixed missing reputation from tactical land and naval battles
- Reputation rewarding rebalance
- Improvement in AI arty behavior in tactical battles
- Improvements in unit control on the global map
- AI general is also added to the ghost system
and many other things were fixed and broken
Yorumlar